Thursday, 19 January 2012

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COMPUTER ENGINEERING SYLLABUS POST OF FOREST RANGE OFFICERS

COMPUTER ENGINEERING SYLLABUS

01.  Logic  families,  gates,  flip flops,  Multiplexers,  decoders,  registers,  counters,  adder
circuits, Boolean algebra, Combinational circuit design, minimisation, sequential circuit design,
number  systems,  inter  conversion,  number  representation,  computer  organisation,  instruction
formats,  addressing  modes,  micro programming,  ALU  organisation,  multiplication  and  division
algorithms,  memory  hierarchy,  cache  and  associate  memories,  virtual  memory,  memory  IC’s,
I/Oo  organisation  schemes,  interrupts,  arbitration,  DMA,  IOP,  micro  processors,  interfacing,
pipeline,  SIMD  and  MIMD  organisations,  proposition and  predicate  logic’s,  methods  of
deduction,  set  theory,  relations,  functions,  algebraic  structures,  lattices,  recursion,
combinatorics,  graph  theory,  representation,  path  matrix,  warshall’s  algorithm,  cyclic  and
bipartite  graphs,  planner  graphs,  Hamiltonian  graph,  chromatic  number,  trees,  binary  tree
traversals,  representation  of  expressions,  spanning  trees,  breadth first  and  depth first
algorithms,  finite  automation,  pushdown  automation,  Turing  machine,  grammars,  type  0,  1,  2,
and 3, LL and LR grammars.


02.  Algorithms,  flow charts,  programming  methodology,  data  structures,  PASCAL,
FORTRAN,  COBAL  and  ‘C’  languages,  theory  of  programming  languages,  file  organisation,
searching and sorting; methods, DBMS, database models, query languages, operating system,
directory  concept,  processor  scheduling, memory  allocation,  paging  and  segmentation,  device
management,  deadlocks  and  prevention,  concurrent  processing.    DOS  and  UNIX  features,
language processors, syntax and semantic analysis, code generation, optimisation, assemblers,
loaders  and  linkers,  algorithm  design  techniques,  Computer  networks,  digital  modulation
techniques,  modems,  error  detection  and  error  correction,  BISYNC  and  HDLC  protocols,  OSI
model,  network  routing  algorithms,  LAN  operation  methods,  Computer  graphics,  DDA
algorithms, graphic primities, 2 D transformations, graphic input devices,  software engineering
development life cycle, system analysis, modular design, testing and validation, CASE tools, AI
techniques,  natural  language  understanding,  learning,  knowledge  representation,  expert
systems, LISP, PROLOG.






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